In the United States, primary and secondary education is constantly transforming. The pedagogical models that were once prevalent only a few decades ago are now completely unrecognizable through the lens of contemporary teaching practice.
Thankfully, organizations like ITSE have made strides in the realm of collecting and distributing EdTech best practices, despite near-constant fluctuation and disruption within the industry.
Software development firms, especially those that specialize in education technology, are tasked with staying up-to-date with these variable trends.
Many firms who aren’t up to speed may claim to have a high level of expertise is this area, causing problems for organizations that seek to create world-class learning platforms.
It is the duty of these enterprises to seek out a reliable ratings and reviews platform to find providers that can deliver, even within the EdTech space.
Here at BOLD! Technologies, we prioritize staying up to date with any and all technological advances, especially in the realm of education. As part of this effort, we’ve identified three key trends that will continue to shift the way teachers and academicians approach their work.
Collaborative Learning Environments
Only very recently has collaboration become an imperative within the traditional classroom setting. Across the US, education researchers and policy advocates have stressed the importance of fostering interaction between students during class time.
Though collaboration can be difficult to manage with large class sizes and limited resources, the variety of digital communication tools that exist today can serve as powerful supplements to traditional approaches.
Quizlet, one of the preeminent collaborative studying tools available, has proved to be an excellent example of the ways that digital products can enhance cooperation among students.
Using this tool, students can combine their efforts in creating digital flashcards that can be accessed from a variety of devices. Especially in the context of secondary education, collaboration tools like Quizlet can increase knowledge-sharing and promote teamwork among peers.
Despite the value that many of these products offer, educators have rightfully pointed out that cheating and plagiarism tend to become easier as new technological developments find their way into the classroom. It’s important for teachers to keep this in mind when implementing new tools with their students.
Social Media in the Classroom
Social media is typically seen as a detriment to learning, specifically for students in elementary and middle school.
Although these platforms tend to serve as distractions, educators must recognize that, because of their ubiquity and influence on young people, working to harness them for learning is a worthy goal.
Many high school educators have found creative ways to incorporate social media into class projects.
From building Facebook profiles for historical figures, to writing tweets that describe scientific facts in a concise manner, students can benefit from incorporating their experience with social platforms when learning new topics.
Gamification for Engagement
Encouraging students to care about learning is one of the enduring struggles that comes with working in the education space. Given that so many other digital products are vying for their attention, it can be hard to persuade children and young adults to focus on schoolwork.
Many of these competing products use competitive elements—leaderboards, metrics, and rewards, for example—to foster lasting commitment and garner repeated use.
Educators can borrow from these services to create environments where students are swayed by the opportunity to achieve in measurable ways.
By doing so, teachers will be able to solidify participation and engagement, even with their most distracted students.
The Future of Education
Educators are faced with a tough road ahead. They will continually be asked to adjust their methods to incorporate new technologies, in hopes that these tools will generate better learning environments.
To achieve this end goal, product designers in the field of education technology must understand the effects that their work will have.
We’re excited to be a part of this growing industry and look forward to offering our expertise to design and build superior software.
Our team is eager to make an impact for students and educators around the globe. We hope that you’ll consider partnering with us for any of your educational technology needs!